True Night

It is the year 1789, and the United States is going through a phase of paranoia. Vampires and Hunters battle each other without any side gaining the upper hand, until two new hunters come into the picture.
 
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 Character Abilities

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Michael Steele
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Posts: 8
Join date: 2008-10-19

PostSubject: Character Abilities   Sun Oct 19, 2008 4:35 pm

Hunters and Vampires have certain abilities that help them in their fight. You can choose two, plus Vampires automatically have advanced sight, and hunters automatically have the Hunter's sense.

---Vampires---
Enhanced Sight
Enhanced Hearing
Enhanced Smell
Enhanced Strength
Enhanced Speed
Enhanced Agility
Infavision(Heat Vision)
Telepathy
Telekinesis
Regeneration
Shadow Control


---Hunters---
Hunter's Sense(Can pick vampires out of a crowd.)
Superior Weapon Handling
Enhanced Speed
Enhanced Strength
Enhanced Agility
Sixth Sense
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True Night :: Character Creation :: Character Rules And Form-